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Planning Your First Tarot Kickstarter? Here’s What We’ve Learned

Planning Your First Tarot Kickstarter? Here’s What We’ve Learned
Creator Insights 8 Min Read • By Emma · The Wheel of Fortune Tarot

“Turning a tarot deck from design into reality takes more than passion and creativity. It also takes patience, a realistic budget, and careful attention to the manufacturing details beyond the screen.”

In 2018, I launched my first tarot project on Kickstarter: The Wheel of Fortune Tarot.

Since then, I’ve run a number of tarot campaigns for decks we own, and I’ve helped Chinese creators navigate overseas crowdfunding, production, and distribution.

Over the years, I’ve had projects backed by thousands of supporters. I’ve also had campaigns that reached their funding goals but were far less profitable than I’d expected.

As a tarot manufacturer and publisher, we’ve also worked on other creators’ projects. From choosing card stock and making prototypes to mass production, quality control, and international shipping, I’ve seen a lot of the work that happens beyond the Kickstarter page.

If you’re preparing your first tarot Kickstarter, here are some things I’ve learned along the way.

01

Get the Product Ready Before You Set a Launch Date

I understand the excitement of finishing a tarot deck. As your 78 cards come together, you probably can’t wait to show them to the world. But a beautiful deck isn’t the same as a well-prepared Kickstarter campaign.

Once the artwork is done, there’s still plenty to do. Is the guidebook written? Have you settled on the card size and stock? Will the packaging work? How long will prototypes take? Have you left time to revise them?

Why physical samples matter:
Some problems don’t show up in a design file. For example, two decks might both use 70 × 120 mm cards, but differences in card stock and construction can make one deck noticeably thicker than the other. Use the same box for both, and one of them may not fit properly.

Card flexibility, how the deck shuffles, color accuracy, and special finishes all need to be judged with a physical sample in hand. If you can, make a physical prototype before you launch. It helps you catch problems early, and it lets backers see real photos and videos of the product.

Also, leave time for Kickstarter’s project review, identity verification, building your campaign page, and everything else that comes before launch. Don’t squeeze your product preparation just to launch in time for a holiday or a date you have in mind.

02

Money Raised Isn’t Profit, and Funding Isn’t the Finish Line

Say your campaign raises $50,000. That looks like a great result. But not all of it is profit.

You still have to pay for card printing, guidebooks, packaging, accessories, prototypes, platform and payment processing fees, advertising, and international shipping. If your deck uses special finishes, manufacturing costs can also vary widely depending on the print run.

Plan for international shipping early. Delivery costs, taxes, and shipping requirements differ from region to region. For example, packages sent to the EU and the UK usually involve VAT, which affects how much backers actually pay and how you set up your shipping. Even if you plan to charge shipping after the campaign ends, estimate it in advance and let backers know how it will work.

Three Critical Questions Every Creator Must Answer Before Launching:

  1. If the campaign doesn’t fund, can you absorb what you’ve already spent?
  2. If it only just reaches its goal, will that be enough to deliver everything you’ve promised?
  3. If far more people back it than you expected, can your production capacity and cash flow handle the extra orders?

Don’t set a funding goal that’s too low to cover production and delivery just to make the campaign look successful sooner.

“Getting funded, making a profit, and successfully fulfilling a project are three different things, and each needs to be managed on its own.”

Your first Kickstarter doesn’t need to raise a huge amount. But you should have a budget you understand and that holds up when you run the numbers.

03

Keep Your Reward Tiers Simple

This is something I’m still learning myself.

Every time we develop a new project, we come up with plenty of fun ideas: different editions, special packaging, hardcover guidebooks, altar cloths, card bags, metal collectibles, limited-edition extras… These can make the collecting experience richer and may also raise how much each backer pledges.

But for whoever handles production and fulfillment, every new edition or add-on means more sourcing, manufacturing, quality checks, inventory, and order management.

Imagine a deck with two editions, where backers can also freely add a guidebook, a card bag, an altar cloth, and other accessories. The number of possible order combinations can quickly grow far beyond what you first imagined. Handmade items and accessories with special finishes in particular may not follow the same production schedule as the cards.

So there’s no need to keep adding extras and add-ons just to make your campaign look bigger. Start by deciding what your core product is and which extras genuinely add value. Then decide what to include based on real costs and what’s feasible to produce. Sometimes making it easy for backers to understand their options matters more than offering dozens of combinations.

04

Don’t Expect Kickstarter to Bring You Customers Automatically

This is something I’ve felt strongly in recent years. How beautiful a deck is doesn’t directly determine how many backers it will get.

Kickstarter gives you a place to show your work and reach potential backers, but launching doesn’t guarantee a flood of organic traffic. You still need to introduce your work ahead of time, build your social media, reach out to potential collectors, and learn how they respond to your theme, art style, and pricing.

A Creator Reality Check:
“Followers, email subscribers, and people who will actually pay are three different groups.”

I’ve had pre-launch campaigns with strong ad results and a sizable email list. But once the campaign went live, the actual conversion fell short of what I expected. That taught me that good pre-launch numbers don’t necessarily predict final sales. Backers’ budgets, your pricing, product positioning, competition, and whether the work truly resonates with people can all affect the outcome.

So set a marketing budget you can afford before you start. If results are disappointing, step back and figure out why, rather than spending more on ads just because you’ve already put in so much time and money.

05

The Campaign Ending Isn’t the Project Ending: Plan Fulfillment Early

This is the part I most hope creators take seriously.

When your Kickstarter page shows that you’ve hit your goal, that’s absolutely worth celebrating. But for the team handling manufacturing and delivery, much of the work is still ahead. You’ll need to confirm final quantities for each edition, the production schedule, materials, quality checks, accessory packaging, backer order details, and shipping plans for each region.

Real Studio Case Study

Ancient Chinese Celestial Gods Tarot

For this release, we built two rounds of manual quality inspection into card production to keep quality under control. At the same time, the handmade card bags included in the project had a different production timeline from the main product.

Rather than holding back everything that was already finished until the last accessory arrived, we shipped in separate batches and kept backers updated on the progress. When one backer has ordered several editions and different accessories, making sure everything is checked and delivered correctly is detailed work in itself.

I’d also recommend keeping a reasonable amount of spare stock for after-sales support. Even when production and quality control go smoothly, international shipping can still lead to damaged packaging, lost parcels, or the occasional defective item. You can’t always prevent these problems, but having spare products and an after-sales plan ready makes them much easier to deal with.

A successful campaign means people want to support your work. Getting that work to them complete and in good condition is the job that comes next.

06

Take Your Backers’ Trust Seriously

Finally, I want to talk about a creator’s responsibility.

We’re a tarot manufacturer and publisher, not a Kickstarter management agency. We can help creators understand prototyping, materials, finishes, packaging, manufacturing costs, production timelines, quality control, and international fulfillment, and we’re happy to share what we’ve learned from past campaigns.

But we can’t guarantee that any project will succeed, and we can’t promise that ad spend will bring in a particular amount of funding. In fact, even our own projects still involve constant learning and adjustment.

I don’t think a first Kickstarter has to be a big commercial success. It can be a creator’s first chance to reach collectors overseas, understand what the market wants, learn how products are made, and start building a brand.

Crowdfunding involves risk. Production can be delayed, costs can rise, suppliers can run into trouble, and shipping can go wrong. I don’t believe every project that misses its plan is an irresponsible one.

“If Something Goes Wrong, Please Don’t Disappear.”

If delivery is delayed, explain why. If there’s a problem with the product, tell people how you’re handling it. If you don’t have enough money to deliver what you promised, be honest about it and do your best to find a fair solution. No one can guarantee that every project will go smoothly. But creators should at least take responsibility for their decisions, how they use backers’ money, and the promises they’ve made.

“Every creator has their own hopes for their work. Turning a tarot deck from design into reality takes patience, a realistic budget, and careful attention to detail.

And finally: please don’t take the money and run. Be honest with your backers, and with yourself.”
Emma
Founder · The Wheel of Fortune Tarot